Tags give the ability to mark specific points in history as being important
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v0.2.0
b6c069d7 · ·0.2.0 Demo-ready release. Adds everything past 0.1.0's read + write surface: Bridge: - Base58 decoder + DecodeToHex helper - BridgeOutAsync on VelocityClient - WaitForProofAsync polling helper Streaming: - SseFrame, SseFrameParser, SseDownloadHandler - StreamBridgeEventsAsync as IAsyncEnumerable<BridgeEvent> (non-WebGL) Inspector components: - VelocitySettings ScriptableObject - VelocityClientBehaviour MonoBehaviour - BridgeEventListener MonoBehaviour with UnityEvent<BridgeEvent> Samples: - Samples~/BasicDemo with BasicDemoController Documentation~/index.md landing page. README + CHANGELOG expanded. Deferred: WebGL SSE, auto-reconnect inside StreamBridgeEventsAsync, player-signed actions, Solana-side mint_from_proof interaction.
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v0.1.0
c6167122 · ·0.1.0 First consumable release. Read + write endpoints against velocity-node: Read: - GetStatusAsync, GetLatestBlockAsync, GetBlockAsync, ListBlocksAsync - GetBalanceAsync, GetAccountBalancesAsync - GetCommitteeAsync, GetNamespaceBridgePolicyAsync - GetFinalizedBridgeEventsSinceAsync, GetProofAsync Write: - MintAsync, TransferAsync, BurnAsync - RegisterAccountAsync, RegisterNamespaceAsync, DepositFuelAsync Infrastructure: UnityWebRequest wrapper, typed exception hierarchy, QueryString helper, ProofResult 200/409/404 typed states. Deferred to 0.2.0: BridgeOutAsync, SSE streaming, sample scene.