// Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#pragma once

#include <string>

namespace rocksdb {

class Slice;

// A Comparator object provides a total order across slices that are
// used as keys in an sstable or a database.  A Comparator implementation
// must be thread-safe since rocksdb may invoke its methods concurrently
// from multiple threads.
class Comparator {
 public:
  virtual ~Comparator() {}

  // Three-way comparison.  Returns value:
  //   < 0 iff "a" < "b",
  //   == 0 iff "a" == "b",
  //   > 0 iff "a" > "b"
  virtual int Compare(const Slice& a, const Slice& b) const = 0;

  // Compares two slices for equality. The following invariant should always
  // hold (and is the default implementation):
  //   Equal(a, b) iff Compare(a, b) == 0
  // Overwrite only if equality comparisons can be done more efficiently than
  // three-way comparisons.
  virtual bool Equal(const Slice& a, const Slice& b) const {
    return Compare(a, b) == 0;
  }

  // The name of the comparator.  Used to check for comparator
  // mismatches (i.e., a DB created with one comparator is
  // accessed using a different comparator.
  //
  // The client of this package should switch to a new name whenever
  // the comparator implementation changes in a way that will cause
  // the relative ordering of any two keys to change.
  //
  // Names starting with "rocksdb." are reserved and should not be used
  // by any clients of this package.
  virtual const char* Name() const = 0;

  // Advanced functions: these are used to reduce the space requirements
  // for internal data structures like index blocks.

  // If *start < limit, changes *start to a short string in [start,limit).
  // Simple comparator implementations may return with *start unchanged,
  // i.e., an implementation of this method that does nothing is correct.
  virtual void FindShortestSeparator(
      std::string* start,
      const Slice& limit) const = 0;

  // Changes *key to a short string >= *key.
  // Simple comparator implementations may return with *key unchanged,
  // i.e., an implementation of this method that does nothing is correct.
  virtual void FindShortSuccessor(std::string* key) const = 0;

  // if it is a wrapped comparator, may return the root one.
  // return itself it is not wrapped.
  virtual const Comparator* GetRootComparator() const { return this; }

  // given two keys, determine if t is the successor of s
  virtual bool IsSameLengthImmediateSuccessor(const Slice& /*s*/,
                                              const Slice& /*t*/) const {
    return false;
  }

  // return true if two keys with different byte sequences can be regarded
  // as equal by this comparator.
  // The major use case is to determine if DataBlockHashIndex is compatible
  // with the customized comparator.
  virtual bool CanKeysWithDifferentByteContentsBeEqual() const { return true; }
};

// Return a builtin comparator that uses lexicographic byte-wise
// ordering.  The result remains the property of this module and
// must not be deleted.
extern const Comparator* BytewiseComparator();

// Return a builtin comparator that uses reverse lexicographic byte-wise
// ordering.
extern const Comparator* ReverseBytewiseComparator();

}  // namespace rocksdb
